Are you tired of having to choose between the art-directability of procedural clouds and the realism of VDBs?


That's not a problem anymore.

Realistic.


Deeply Art-directable.


Easy.


As a next-generation cloud creation system for Blender, UltraCloud lets you take a simple base mesh of your choice or generate one from scratch, and then converts it into a photo-realistic cloud. This way, you can art direct your skies while maintaining the ease and speed of procedural generation.


It’s more than a generator. It’s a system. With 6 powerful modifiers and an incredibly realistic shader, you can easily create cloudscapes at a whole new level.

The Workflow


  • Create a base mesh.

  • Apply a cloud generator (choose from 4 types).

  • Adjust.

  • VDB export.

  • Done!

Whether you need a towering cumulonimbus stormfront or a cloudy Suzzane, UltraCloud gives you the flexibility to follow your imagination wherever it leads.


What about when you don’t need fine-tuned control, and just want a drag-and-drop solution? With UltraCloud, you have access to a set of quality VDBs, whether you just need quick results or want something to get you started.


You will also have access to a set of Cloud Planes, which are 2D planes that have a shader applied to make them look like realistic, wispy clouds. This is an easy way to add detail without heavy volumetrics.

What You Get

  • An advanced Cloud Base Shape Generator
  • 4 Cloud Generators: Cumulous/Cumulonimbus, Puffy, Fluffy, and Wispy/Fractus + a modifier to add turbulent detail
  • An Ultra-realistic Cloud Shader
  • 3 Cloudplanes--a lightweight way to add wispy clouds to your scenes